Programming Portable Graphics Applications in C++
Cengage Learning EMEA (Verlag)
978-1-85032-223-8 (ISBN)
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This manual covers the design and implementation of graphics applications for Windows, Macintosh, OpenLook, OSF, and Motif, focusing on how to structure applications in order to ease portability. It is intended for software professionals (designers, programmers, etc.) who are involved in developing graphics applications on one or more software platforms. It should also appeal to students who want to learn the basics of graphics programming, using an object-oriented approach and the use of hypertext support.
Part I: Graphical Users Interfaces; 1. GUIs: the user point of view; 2. GUIs: the application designer point of view Part II: Portable GUI, concepts and design; 3. Portability and C++; 4. Portable GUI: public interface; 5. Implementation of the Portable GUI for Windows Part III: GUI specific algorithms; 6. Introduction; 7. Algorithms found in bitmap applications; 8. Algorithms found in 2D vector applications 9. Graph editor; 10. Graphic representation of a physical system 11. Dialog box editor; 12. Hypermedia help; 13. Specific GUI algorithms for 3D; 14. Development environments; Appendix 1: The portable GUI library of functions and classes. Appendix 2: Implementation of the Portable GUI for Macintosh. Appendix 3: Implementation of the Portable GUI for OpenLook/xview. Appendix 4: Implementation of the Portable GUI for OSF/Motif.
Erscheint lt. Verlag | 31.12.1996 |
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Verlagsort | London |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Informatik ► Software Entwicklung ► Objektorientierung | |
ISBN-10 | 1-85032-223-6 / 1850322236 |
ISBN-13 | 978-1-85032-223-8 / 9781850322238 |
Zustand | Neuware |
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