Linux Sound Programming (eBook)
XXIII, 608 Seiten
Apress (Verlag)
978-1-4842-2496-0 (ISBN)
- Work with sampled audio
- Handle Digital Signal Processing (DSP)
- Gain knowledge of MIDI
- Build a Karaoke-like application
- Handle streaming audio
Jan Newmarch is Head of ICT (Higher Education) at Box Hill Institute, Adjunct Professor at Canberra University and Adjunct Lecturer in the School of Information Technology, Computing and Mathematics at Charles Sturt University. He is interested in more aspects of computing than he has time to pursue, but the major thrust over the last few years has developed from user interfaces under Unix into Java, the Web and now into general distributed systems. Jan has developed a number of publicly available software systems in these areas. Right now, he is looking at sound for Linux systems and programming the Raspberry Pi's GPU.
Program audio and sound for Linux using this practical, how-to guide. You will learn how to use DSPs, sampled audio, MIDI, karaoke, streaming audio, and more. Linux Sound Programming takes you through the layers of complexity involved in programming the Linux sound system. You'll see the large variety of tools and approaches that apply to almost every aspect of sound. This ranges from audio codecs, to audio players, to audio support both within and outside of the Linux kernel.What You'll LearnWork with sampled audioHandle Digital Signal Processing (DSP)Gain knowledge of MIDIBuild a Karaoke-like applicationHandle streaming audio Who This Book Is ForExperienced Linux users and programmers interested in doing multimedia with Linux.
Jan Newmarch is Head of ICT (Higher Education) at Box Hill Institute, Adjunct Professor at Canberra University and Adjunct Lecturer in the School of Information Technology, Computing and Mathematics at Charles Sturt University. He is interested in more aspects of computing than he has time to pursue, but the major thrust over the last few years has developed from user interfaces under Unix into Java, the Web and now into general distributed systems. Jan has developed a number of publicly available software systems in these areas. Right now, he is looking at sound for Linux systems and programming the Raspberry Pi's GPU.
1. Basic concepts of sound2. User level tools3. Sound codecs and file formats4. Overview of Linux sound architecture5. ALSA6. PulseAudio7. Jack8. Session Management9. Java Sound10. GStreamer11. libao12. FFmpeg/LibAV13. OpenMAX IL14. LADSPA15. Displaying video with overlays using Gtk and FFMpeg16. MIDI17. User level tools for MIDI18. MIDI Java Sound19. MIDI ALSA20. FluidSynth21. Timidity22. Overview of Karaoke Systems23. Karaoke user level tools24. MP3+G25. Karaoke Applications using Java Sound26. Subtitles and Closed Captions27. Karaoke FluidSynth28. TiMidity and Karaoke29. Jack and Karaoke30. Streaming Audio31. Raspberry Pi32. ConclusionAppendix: Decoding the DKD files on the Sonken Karaoke DVD
Erscheint lt. Verlag | 20.1.2017 |
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Zusatzinfo | XXIII, 608 p. 63 illus., 54 illus. in color. |
Verlagsort | Berkeley |
Sprache | englisch |
Themenwelt | Informatik ► Betriebssysteme / Server ► Unix / Linux |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Schlagworte | Audio • AV • Linux • media • Multimedia • music • programming • Software • Sound • Using |
ISBN-10 | 1-4842-2496-5 / 1484224965 |
ISBN-13 | 978-1-4842-2496-0 / 9781484224960 |
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