Introduction to Game Development - James R. Parker

Introduction to Game Development

Using Processing

(Autor)

Buch | Softcover
350 Seiten
2015
Mercury Learning & Information (Verlag)
978-1-937585-40-2 (ISBN)
56,70 inkl. MwSt
Covers the basic game development process, including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD contains example code, games, and colour figures.

Parker James R. : James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).

1) Introduction to Game Internals
2) Graphics and Image in Processing
3) Sound
4) 2D Game Example: Hockey Pong
5) 3D Graphics
6) Artificial Intelligence and Collision Detection
7) Example 3D Game
8) Web-Based Games and Processing.js
9) Animations and Video
10) Android
11) Networking and Multi-Player Games
12) A Simple Multiplayer Example

Appendix A. Math for Games
Appendix B. Processing Basics

Sprache englisch
Gewicht 780 g
Themenwelt Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Mathematik Analysis
ISBN-10 1-937585-40-9 / 1937585409
ISBN-13 978-1-937585-40-2 / 9781937585402
Zustand Neuware
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