State-of-the-art in Computer Animation
Springer Verlag, Japan
978-4-431-68295-0 (ISBN)
I: Tutorials and Surveys.- Motion Control: From Keyframe to Task-Level Animation.- Artificial Intelligence, Natural Language, and Simulation for Human Animation.- An Introduction to the Use of Dynamic Simulation for the Animation of Human Movement.- The Problematics of Facial Animation.- II: Research Papers.- Simplified Control of Complex Animation.- Message-Based Choreography for Computer Animation.- Anthropometry for Computer Animated Human Figures.- Animation Design: A Database-Oriented Animation Design Method with a Video Image Analysis Capability.- Animation Control with Dynamics.- Some Methods to Choreograph and Implement Motion in Computer Animation.- Choreographing Goal-Oriented Motion Using Cost Functions.- Four Dimensional Splines for Motion Control in Computer Animation.- Polygon-Based Post-Process Motion Blur.- A 3-D Error Diffusion Dither Algorithm for Half-Tone Animation on Bitmap Screens.- A System for Simulating Human Facial Expression.- The Making of Pencil Test.- Shape Distortion in Computer-Assisted Keyframe Animation.- Author Index.- Keywords Index.
Zusatzinfo | 30 Illustrations, black and white; VIII, 227 p. 30 illus. |
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Verlagsort | Tokyo |
Sprache | englisch |
Maße | 156 x 244 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Informatik ► Weitere Themen ► CAD-Programme | |
ISBN-10 | 4-431-68295-3 / 4431682953 |
ISBN-13 | 978-4-431-68295-0 / 9784431682950 |
Zustand | Neuware |
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