DirectX 11.1 Game Programming
Seiten
2013
Packt Publishing Limited (Verlag)
978-1-84969-480-3 (ISBN)
Packt Publishing Limited (Verlag)
978-1-84969-480-3 (ISBN)
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Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game. DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform.DirectX 11.1 Game Programming explores Direct3D 11.1 and Microsoft C++ component extensions along with introducing C++ accelerated massive parallelism.
Pooya Eimandar was born on January 07,1986.He graduated with a degree in Computer Science and Hardware Engineering from Shomal University and has been programming mainly in DirectX and OpenGL since 2002. His main research interests are GPU-programming, image processing,parallel computing, and game developing. Since 2010, he has been leading a game engine team for a company Bazipardaz, working on their latest titles for Xbox 360 and PC.You can find more information about this at http://persianengine.codeplex.com/.
Erscheint lt. Verlag | 26.8.2013 |
---|---|
Verlagsort | Birmingham |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-84969-480-X / 184969480X |
ISBN-13 | 978-1-84969-480-3 / 9781849694803 |
Zustand | Neuware |
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