Squeak - Stephane Ducasse

Squeak

Learn Programming with Robots
Buch | Softcover
384 Seiten
2005 | 1st ed.
Apress (Verlag)
978-1-59059-491-9 (ISBN)
36,37 inkl. MwSt
Do you want to have fun learning to program?Squeak: Learn Programming with Robots will teach you core programming concepts based on simple, visual problems that involve manipulation of robots, or "turtles."
Are you completely new to programming? Do you want to have fun learning to program?


Squeak: Learn Programming with Robots will teach you core programming concepts based on simple, visual problems that involve manipulation of robots, or "turtles." You will learn basic programming concepts like loops, abstractions, composition, and conditionals.


Each chapter is structured so that it can be turned into a one- or two-hour lab session. And while the structured content explains solid principles of object-oriented programming, you'll just have fun going through the sequence of easy examples with the turtle.


And be sure to check out BotsInc, the companion learning environment for this book.

Stephane Ducasse obtained his Ph.D. at the University of Nice-Sophia Antipolis and his habilitation at the University of Paris VI. He was recipient of the SNF 2002 Professeur Boursier Award. He is now a professor at the Universit de Savoie. Ducasse has written several books in French and English. Ducasse's fields of interests include reflective systems design, object-oriented language design, software component composition, application implementation and design, and object-oriented application reengineering. He is the main developer of the Moose reengineering environment. Ducasse also loves programming in Smalltalk and serves as president of the European Smalltalk User Group. He is committed to the Squeak community.

Getting Started.- Installation and Creating a Robot.- A First Script and Its Implications.- Of Robots and Men.- Directions and Angles.- Pica’s Environment.- Fun with Robots.- Elementary Programming Concepts.- Looping.- Variables.- Digging Deeper into Variables.- Loops and Variables.- Composing Messages.- Bringing Abstraction into Play.- Methods: Named Message Sequences.- Combining Methods.- Parameters and Arguments.- Errors and Debugging.- Decomposing to Recompose.- Strings, and Tools for Understanding Programs.- Conditionals.- Conditions.- Conditional Loops.- Boolean and Boolean Expressions.- Coordinates, Points, and Absolute Moves.- Advanced Robot Behavior.- Simulating Animal Behavior.- Other Squeak Worlds.- A Tour of eToy.- A Tour of Alice.

Erscheint lt. Verlag 13.1.2006
Zusatzinfo 384 p.
Verlagsort Berkley
Sprache englisch
Maße 191 x 235 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Mathematik / Informatik Informatik Software Entwicklung
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Informatik Weitere Themen Hardware
ISBN-10 1-59059-491-6 / 1590594916
ISBN-13 978-1-59059-491-9 / 9781590594919
Zustand Neuware
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