Advanced Java Graphics Programming - Dave Wall, Bryan Pfaffenberger, Arthur Griffith

Advanced Java Graphics Programming

Media-Kombination
464 Seiten
1999
John Wiley & Sons Inc
978-0-471-28307-2 (ISBN)
63,07 inkl. MwSt
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This volume explores the relationship between the JFC and Java 2D, aiming to show the reader how to solve complicated two-dimensional graphics problems. It also goes beyond the JFC, showing how to simulate the behaviour of the Java 3D package with Java2D. The authors use a four-step process: a detailed description of the goal and the best methods for solving it; a listing of portions of the JFC that apply to the problem, plus any custom algorithms needed; and a Java code sample that solves the problem.

Introduction to Java Graphics; Discovering Java2D; Understanding Points, Coordinates, and Transforms; Getting a Grip on Colors and Textures; Positioning and Rotating in Two Dimensions; Line Drawing; Making Shapes and Fitting Curves; Fitting Text; Performing Animation; Plotting and Graphing; Exploring Bitmapped Images; Understanding the Mouse; A Set of Basic Tools for Three-Dimensional Operations; Rotating Wire Frame Shapes in Three Dimensions; Hidden Line Suppression; Perspective; Exploring the Advanced Imaging API; What's on the CD-ROM?; Index.

Erscheint lt. Verlag 22.2.1999
Zusatzinfo Illustrations
Verlagsort New York
Sprache englisch
Maße 152 x 229 mm
Gewicht 709 g
Einbandart Paperback
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-471-28307-X / 047128307X
ISBN-13 978-0-471-28307-2 / 9780471283072
Zustand Neuware
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