A First Book of Visual C++
PWS (Verlag)
978-0-534-95313-3 (ISBN)
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This text provides an introduction to C++ programming using development tools provided in the Microsoft Visual C++ graphical programming environment. The key idea here is graphical programming in which programmers design and build functioning C++ programs using graphical development tools in addition to standard coding techniques. The book is divided into four parts dealing with procedural programming, data structures, object-oriented programming and event-based programming using Microsoft Foundation Classes (MFC). The book also presents fundamental concepts of software engineering, with useful learning tools (including end-of-section exercises, programmer's notes and enrichment sections) that build readers' Visual C++ programming skills.
Part 1 Fundamentals: introduction to Visual C++; developer studio; creating a console application; procedures and algorithms; common programming problems; chapter summary; knowing about computer hardware. Part 2 The Basics: functions and classes; programming style; data constants and arithmetic operations; variables and declaration statements; qualifiers and determining storage allocation; knowing about the help facility; common programming errors; chapter summary. Part 3 Completing the basics: assignment statements; numerical output using cout; mathematical library functions casts; the cin object; the const qualifier; common programming errors; chapter summary. Part 4 Selection relational expressions: the if-else statement; nested if statements; the switch statement; common programming errors; chapter summary; knowing about: errors, testing, and debugging5. repetition structures; Introduction; while loops; Interactive while loops; for loops; nested loops; do while loops; common Programming Errors; Chapter Summary; Chapter Summary; Knowing About: Random Numbers and Simulation 6. MODULARITY USING FUNCTIONS Function and Argument Declarations; Returning Values; Pass by Reference; Variable Scope; Variable Storage Class; Common Programming Errors; Chapter Summary 7. VISUAL PROGRAMMING BASICSCreating a Windows-Based Application; Adding an Event Handler; Adding Command Button, Edit Box and Static Text Controls; Completing Windows Program 7-2; Adding Radio Button and Check Box Controls; Common Programming Errors and Problems; Chapter SummaryPART II: OBJECT-ORIENTED PROGRAMMING8. I/O FILE STREAMS AND DATA FILESI/O File Stream Objects and Methods; Reading and Writing Files; Random Data Access; File Streams as Function Arguments; Knowing About: The iostream Class Library; Common Programming Errors; Chapter Summary9. INTRODUCTION TO CLASSES Abstract Data Types in C++ (Classes); Constructors Examples; Knowing About: Insides and Outsides; Common Programming Errors; Chapter Summary 10. CLASS FUNCTIONS AND CONVERSIONS Assignment and Initialization; Additional Class Features; Operator Functions; Examples Data Type Conversions; Knowing About: The Application Framework; Common Programming Errors; Chapter Summary 11. INHERITANCE AND DYNAMIC MEMORY ALLOCATION Class Inheritance; Polymorphism; The this Pointer; Examples; Pointers as Class Members; Knowing About: Modifying the Appl
Erscheint lt. Verlag | 22.1.2000 |
---|---|
Reihe/Serie | West Computer Science S. |
Zusatzinfo | illustrations |
Verlagsort | London |
Sprache | englisch |
Maße | 190 x 235 mm |
Gewicht | 1429 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Objektorientierung | |
ISBN-10 | 0-534-95313-1 / 0534953131 |
ISBN-13 | 978-0-534-95313-3 / 9780534953133 |
Zustand | Neuware |
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