50 Digital Ideas You Really Need to Know
Quercus Publishing (Verlag)
978-1-78087-593-4 (ISBN)
- Titel ist leider vergriffen;
keine Neuauflage - Artikel merken
We are in the throes of a revolution, yet the rapid pace of technological and cultural change makes it difficult to understand what's going on. 50 Ideas You Really Need to Know: Digital provides a clear path through the misinformation surrounding those technologies that are transforming the world.
Leading technology writer Tom Chatfield provides a sure-footed guide to the seminal digital phenomena of our time: from the basic browsers that we use to surf the web, to the implications for our own privacy. From plumbing the depths of the deep web that represents well over 99 per cent of the internet and remains inaccessible to most search engines, to digital distribution that threatens to sweep away entire industries, this is an indispensable road map for our journey to a digital future.
Tom Chatfield is a freelance author, consultant, game writer and theorist. His first book FUN INC. was published worldwide in 2010. Tom has done design, writing and consultancy work for games and media companies, including Google, Mind Candy, VCCP, Preloaded, Grex, Red Glasses and Intervox. He has spoken widely on technology, media and gaming at forums including TED Global, the Cannes Lions Festival, the House of Commons, RSA, ICA and the World IT Congress. A former senior editor at Prospect magazine, he has a doctorate from St. John's College, Oxford, and writes widely in the national press, including for the Observer, Independent, Sunday Times, Wired, New Statesman, Evening Standard and Times Literary Supplement, and the site Boing Boing.
Introduction. The internet. The world wide web. Internet service provision. Email. Personal computing. Servers. Browsers. Markup languages. Search. Web 2.0. Netiquette. Blogging. Aggregation. Chatting. File sharing. Streaming media. Rich internet applications. Wireless. Smartphones. Malware. Spam. Privacy. The deep web. Hacking. Cyberwar. Social networking. Games consoles. Mashups. Culture jamming. E-commerce. Online advertising. Analytics. Optical character recognition. Machine translation. Location-based services. Virtual goods. eGovernment. Crowdsourcing. Free software movement. Digital distribution. Cloud computing. Going viral. Virtual worlds. Avatars. Net neutrality. Semantic web. Augmented reality. Convergence. The internet of things. Distraction. Glossary. Index.
Erscheint lt. Verlag | 30.8.2012 |
---|---|
Reihe/Serie | 50 Ideas You Really Need to Know series |
Verlagsort | London |
Sprache | englisch |
Maße | 136 x 215 mm |
Gewicht | 268 g |
Themenwelt | Mathematik / Informatik ► Informatik |
ISBN-10 | 1-78087-593-2 / 1780875932 |
ISBN-13 | 978-1-78087-593-4 / 9781780875934 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich