Railroad Tycoon™ 3 Official Strategy Guide
BradyGAMES (Verlag)
978-0-7440-0299-7 (ISBN)
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Railroad Tycoon 3, the third installment in this highly successful series, raises the bar in the strategy/simulation genre with a 3D world scaling from 'eye in the sky' views of entire continents down to super detailed close-ups of beautifully modeled trains, buildings, and landscapes. Players experience the thrill of railroading from the Golden Era through modern day railroading enterprises. The game has 25 scenarios challenging players to recreate magnificent feats of railroading history from around the world. There are also extensive track building features including bridges, tunnels, and overpasses. After laying down track, players can pick from more than 40 locomotives--from early engines of steam power to modern day electric bullet trains, choose to haul over 35 different cargos in a dynamic economy, and participate in an advanced stock market. The game also includes more multiplayer support with integrated chat and matchmaking services. Not Final Cover.
Take-Two Interactive Software, Inc.,headquartered in New York City, is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation(r) game console, PlayStation(r)2 computer entertainment system, Xbox(tm) video game system from Microsoft(tm), Nintendo GameCube(tm) and Nintendo Game Boy Advance. The Company publishes and develops products through its wholly owned subsidiary labels: Rockstar Games, Gotham Games, Gathering, Joytech and Global Star. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan, Sydney, Amsterdam and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.
Erscheint lt. Verlag | 4.12.2003 |
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Verlagsort | NY |
Sprache | englisch |
Maße | 187 x 231 mm |
Gewicht | 354 g |
Themenwelt | Kinder- / Jugendbuch ► Sachbücher |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 0-7440-0299-0 / 0744002990 |
ISBN-13 | 978-0-7440-0299-7 / 9780744002997 |
Zustand | Neuware |
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