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Build and Publish Roguelike Genre Games with JavaScript and Phaser
von Andre Alves Garzia
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2020 | Apress
ISBN: 9781484260593
56,99 (inkl. MwSt)
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Build a Multi-Platform 2D Game and Reusable Game Engine
von Jarred Capellman; Louis Salin
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2020 | Apress
ISBN: 9781484263099
56,99 (inkl. MwSt)
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Innovative Games Every Game Designer Needs to Play
von Zack Hiwiller
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2018 | Pearson Education
ISBN: 9780134873282
40,96 (inkl. MwSt)
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Create Professional 3D Game Worlds
von Luke Ahearn
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2017 | CRC Press
ISBN: 9781317418160
62,89 (inkl. MwSt)
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The Illusion of Dream Jobs in the Video Game Industry
von Ergin Bulut
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2020 | Cornell University Press
ISBN: 9781501746543
18,47 (inkl. MwSt)
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Diversity in the Games Industry and How to Cultivate Inclusion
von Alayna Cole; Jessica Zammit
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2020 | CRC Press
ISBN: 9781000093667
46,50 (inkl. MwSt)
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An Exploration of Historical and Fantastical Skins
von Sandy Appleoff Lyons
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2019 | CRC Press
ISBN: 9781351618175
62,92 (inkl. MwSt)
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von Sarah Bonser
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2020 | CRC Press
ISBN: 9780429683480
60,35 (inkl. MwSt)
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An Exploration of Historical and Fantastical Skins
von Sandy Appleoff Lyons
eBook Download (EPUB)
2019 | CRC Press
ISBN: 9781351618168
63,15 (inkl. MwSt)
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Foundation for Simple to Complex Games Using Unreal Engine 4
von David Nixon
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2020 | Apress
ISBN: 9781484256398
56,99 (inkl. MwSt)
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Building Games and Apps with Google Daydream and Unity
von Sam Keene
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2018 | Pearson Education
ISBN: 9780134845555
34,48 (inkl. MwSt)
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Innovative Games Every Game Designer Needs to Play
von Zack Hiwiller
eBook Download (EPUB)
2018 | Pearson Education
ISBN: 9780134873299
41,07 (inkl. MwSt)
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Revisiting the Physical, Social, and Psychological Effects of Video Games
von Rachel Kowert; Thorsten Quandt
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2020 | Taylor and Francis
ISBN: 9781000224245
47,35 (inkl. MwSt)
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